Neon Chomp drops you into a glowing maze where you chomp through dots while avoiding neon ghosts that patrol the corridors. Eat all the dots to clear the level and advance to increasingly complex mazes with smarter ghost AI. Power pellets in the corners temporarily turn ghosts blue and vulnerable — chomp them for massive bonus points before they recover. Fruit bonuses appear periodically in the center for extra score. Each ghost has a distinct personality: one chases you directly, one ambushes from ahead, one guards its territory, and one roams randomly. Learning their patterns is the key to surviving the later, faster levels where the maze becomes a neon deathtrap.
Learn each ghost's behavior pattern: the red ghost targets your position, pink targets ahead of you, blue combines inputs, and orange alternates between chase and scatter. During power pellet mode, eat ghosts far from their spawn point — they take longer to return, giving you more safe time. Don't eat power pellets when ghosts aren't nearby; wait until you're cornered for maximum value. Clear the dangerous corridors first (long straight sections where ghosts can spot you). The tunnel wraps let you cross the screen; ghosts move slower in tunnels, making them effective escape routes. Memorize the ghost scatter points — they retreat to corners periodically.
Neon Chomp pays tribute to Pac-Man, created by Toru Iwatani at Namco in 1980. Pac-Man became the most commercially successful arcade game of its era and the first true gaming icon. Iwatani designed the character based on a pizza with a slice removed, aiming to create a game that would appeal beyond the shooter-dominated arcade market. The four ghosts — Blinky, Pinky, Inky, and Clyde — each have distinct AI behaviors that were groundbreaking for 1980. Pac-Man has generated over $14 billion in lifetime revenue. Neon Chomp preserves the genius ghost AI system while bathing the classic maze in modern neon effects.